
During the rise of the PC era in the early 1980s, an unlikely trio - a visionary, an engineer and a prodigy - take personal and professional risks in the race to build a computer that will change the world as they know it.
During the rise of the PC era in the early 1980s, an unlikely trio - a visionary, an engineer and a prodigy - take personal and professional risks in the race to build a computer that will change the world as they know it.
In 1983, personal computing was anyone's game. Navigating the thin line between visionary and fraud, genius and delusion, an unlikely trio - a visionary, an engineer, and a prodigy - take personal and professional risks in the race to build a computer that will change the world as they know it. The battle for CTRL begins.





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